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Commands

7 Days to Die: Cheats & Codes – Console Commands

Jack GarryJack Garry
January 13, 2020
in Commands
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Table of Contents

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  • How to Use the 7 Days to Die Console Commands
  • 7 Days to Die Console Commands

If we talk about the Sandbox of survival and terror, these days it is impossible not to think about 7 Days to Die and all the popularity it has reached. It is no coincidence that many players are looking for 7 Days to Die console commands, that meaning 7dtd cheats and codes, as well as information on how to use the Console Commands.

It doesn’t matter if you are a player with years of experience in this title or if you are still familiarizing yourself with its amazing dynamics. Here at HDGamers we will give you all the necessary resources so you can enjoy 7 Days to Die to the fullest and discover a new dimension in your gaming experience.

How to Use the 7 Days to Die Console Commands

First of all you will need to learn how to use the command console in 7 Days to Die. Luckily for you this does not have any difficulty and you will only have to enter the video game as in any other game. Once inside, press the F1 key, type the code you want and press Enter for it to take effect.

In the event that you still have doubts, here we leave you a video that shows clearly and easily how to open 7 Days to Die Console Commands.

Before to use 7dtd console commands you need to know:

  • Some commands are case sensitive; “a” is not the same as “A”.
  • Shortcuts can be used in place of the full command. Not all commands have a shortcut.
  • Command arguments presented in [square braces] are optional, however commands using <pointed braces> are not.

7 Days to Die Console Commands

Here you have all 7dtd console commands, cheats and codes:

Command Shortcut What you get
help <command> Prints help text for ed commands.
add <name / entity id / steam id> <permission level>
Used to add a player to the list with the desired permission level. Note that you can use the players entityid, playername, or steam ID. Type “lpi” to find an ID. Permission levels can range between 0 (maximum) and 1000 (none).
remove <name / entity id / steam id>
Used to remove a player from the list. Type “lpi” to find an ID.
ai pathgrid TBD – added in A19.2 b3
ai pathlines (was: ai path)
TBD – renamed in A19.2 b3
aiddebug
Toggles AIDirector debug output.
ban add <name / entity id / steam id> <duration> <duration unit> [reason]
Bans a player from the game for <duration> in <duration units> with a reason of [reason] (optional). Duration units are minutes, hours, days, weeks, months, and years. Type “lpi” to find an ID.
ban list
Print a list of banned players with their duration, ID, and reason to the console.
ban remove <name / entity id / steam id>
Remove a ban. Find a list of banned player IDs using “ban list”.
buff <buff name> Applies a buff to the local player (you). Buff names can be found in 7 Days To Die\Data\Config\buffs.xml
buffplayer <name / entity id / steam id> <buff name>
Applies a buff to the selected player. Type “lpi” to find an ID. Buff names can be found in 7 Days To Die\Data\Config\buffs.xml.
chunkcache cc
Shows all loaded chunks in the cache.
clear
Clears all output text in the command console
add <command> <level>
Used to add a command to the command permission list with the desired permission level. Use “ list” to view commands.
remove <command> Used to remove a command from the command permission list.
list
Display a list of current command permissions. “1000” is the lowest (Guest or normal player) while “0” is the highest (Host or ).
creativemenu cm
Enables or disables the Creative Menu
deathscreen <on/off>
Display the blood-filled death screen during normal gameplay. This does not hurt or kill the player but it diminishes visibility.
debuff <buff name> Remove a buff from the local player (you).
debuffplayer <name / entity id / steam id> <buff name>
Remove a buff from the targeted player.
debugmenu [on/off] dm
Toggles Debug Mode on or off. This allows God mode (G key), the debug menu (ESC), and other unique functionality.
enablescope <on/off> es Toggle debug scope.
exhausted
Makes the player exhausted.
exportcurrentconfigs
Exports the currently used configs to %appdata%/7DaystoDie/Saves/<worldname>/<savegamename>/Configs on Windows and .local/share/7DaystoDie/Saves/<worldname>/<savegamename>/Configs on Linux.Useful for mod development. [1]
exportitemicons
Exports all item icons to the 7 Days To Die\ItemIcons folder. Extremely useful for wiki editing!
getgamepref gg
Prints a list of current game preferences to the console (airdrop frequency, daylight length, etc).
getgamestat ggs
Prints a list of current game stats to the console (land claim size, difficulty, etc)
gettime gt
Prints current number of days and time.
gfx af <0 or 1> Sets the anisotropic filtering to off(0) or on(1, default).
gfx dti
Set distant terrain instancing (A19.2 b3)
gfx dtpix
Set distant terrain pixel error (A19.2 b3)
givequest Give yourself a quest. Quest names can be found in 7 Days To Die\Data\Config\quests.xml. The example command can be used to skip to the end of the tutorial quests. This is also immensely helpful for modded quests.
giveself <item name> [quality level]
Drops an item at your feet with maximum (600) quality. Use the optional [quality level] to specify. Item names can be found in 7 Days To Die\Data\Config\items.xml
giveselfskillxp <skill name> <amount> *
Increase the specified skill by <amount> of experience. The <skill name> MUST be capitalized and spaced correctly.
giveselfxp <amount> Increase your experience by <amount>.
kick <name / entity id / steam id> [reason]
Kicks a player from the game. Type “lpi” to find an ID. [reason] is optional.
kickall [reason] Kicks all players from the game. [reason] is optional.
killall
Kills all players and entities.
lights
Toggles display of an outline around all light-emitting objects (candles, campfires, etc) (screenshot)
listents le
Lists all entities currently in game (zombies, players, animals).
listlandclaim llp
Lists all active Land Claim Blocks with player name, world ID, SteamID, LCB’s current health state, and coordinates.
listplayerids lpi
Lists all players and their IDs.
listplayers lp
Lists all players with IDs, positions, health, stats, IP address, etc.
listthreads lt Lists all threads.
loggamestate <message> [true/false] lgs Writes information on the current state of the game (memory usage, entities, threads, etc) to the log file at 7 Days To Die\7DaysToDie_Data\output_log.txt. <message> is any string that will be included in the header of the generated log. True = the command should be run on the client. False = the command should be run on the server. “False” is default.
loglevel <loglevel name> <true/false>
Telnet/web only. Select which types of log messages are shown on the connection. By default, all log messages are printed on every connection. Log levels: INF, WRN, ERR, EXC, or ALL.
mem
Prints memory information and calls garbage collector.
memcl
Prints memory information on client and calls garbage collector.
pplist
Prints Persistent Player data.
removequest
Removes a quest. Quest names can be found in 7 Days To Die\Data\Config\quests.xml.
repairchunkdensity <x> <z> [fix] rcd Used to check if the densities of blocks in a chunk match the actual block type. If there is a mismatch it can lead to the chunk rendering incorrectly or not at all, indicated by the error message “Failed setting triangles. Some indices are references out of bounds vertices.” It can also fix mismatches within a chunk. <x> and <z> are the coordinates of any block within the chunk to check. Adding “fix” to the end of the command will repair any mismatches.
saveworld sa
Manually saves the world.
say <message>
Sends a server message to all connected clients.
setgamepref <preference name> <value> sg Sets a gamepref. Preference names can be viewed with the “gg” command (getgamepref).
setgamestat <stat name> <value> sgs Sets a gamestat. Stat names can be viewed with the “ggs” command (getgamestat).
settempunit <c or f> stu
Sets the temperature unit to Celsius (c) or Fahrenheit (f, default).
settime day
settime night
settime <time>
settime <day> <hour> <minute>
st Sets the current game time. <time> is in the 24h/military format (1pm is 1300). [hour] and [minute] are not. You can also set the <day>, which is the number of total days that have ed. Type “help settime” for more info.WARNING!!! Using this command runs a high risk of breaking everything timer related on your save game.
showalbedo albedo
Toggles display of albedo in gBuffer.
showchunkdata sc
Shows some data of the current chunk.
showclouds
Artist command to show one layer of clouds.
shownexthordetime
Displays the wandering horde time.
shownormals norms
Toggles display of normal maps in gBuffer.
showspecular spec
Toggles display of specular values in gBuffer.
shutdown Shuts the game down.
sounddebug
Toggles SoundManager debug output.
spawnairdrop Spawns an air drop.
spawnentity <playerID> <entityID> se
“se” by itself prints a list of entity IDs. Type “lpi” to find an ID. You may also use the Entity Spawner (F6) in Debug Mode to spawn an entity.
spawnscouts
Spawns 1 Screamer in the distance and makes it navigate towards the location where the command was used.
spawnscreen Displays spawn screen.
spawnsupplycrate
Spawns a supply crate above the player.
spawnwh
Spawns a wandering horde in the distance; these hordes will move generally towards the player’s location when they were spawned (but not GPS at the player). (verified for A19.2 by faatal @TFP)
spectrum <choice>
Force a lighting spectrum. Choices are Biome, BloodMoon, Foggy, Rainy, Stormy, Snowy. For the moment, the “biome” choice is bugged and might crash the game.
starve Makes the player hungry.
staticmap
Switches the Navazgane map between static and dynamic
switchview sv
Switches the player view between 1st person and 3rd person views. This can also be done in Debug Mode by hitting F5.
systeminfo
Print info about the current system (U, operating system, etc).
teleport <E / W> [y] <N / S>
teleport <E / W> <N / S>
teleport <target player name/steam id/entity id>
teleport offset <inc E / W> <inc y> <inc N / S>
tp Teleport the local player (you) to specified location. If using [y] (optional) use -1 to spawn on the ground. Use only <E / W> and <N / S> to always spawn on the ground. Use “offset” to teleport based on current position (e.g. 3 meters north inside a locked building). Type “help tp” for more info. South and West are negative, (-) before number.
teleportplayer <name / player id / steam id> <E / W> <y> <N / S>
teleportplayer <player id> <player id>
tele Teleport the target player to specified location. Use y = -1 to spawn on the ground. Use another player’s name or ID to teleport one player to another (such as to yourself). Type “lpi” to print a list of player IDs. Type “help tele” for more info.South and West are negative, (-) before number.
thirsty Makes the player thirsty.
traderarea
If a player is within a trader area they will be forced out but can reenter unless trader is closed.
updatelighton <name / player id / steam id>
Commands for UpdateLightOnAllMaterials and UpdateLightOnPlayers.
version
Print the version of the game and loaded mods.
water
Control water settings. Type “help water” for more info.
weather
Control weather settings. Type “help weather” for more info.
weathersurvival <on / off>
Toggles weather survival.
whitelist add <name / player id / steam id>
Adds a player to the whitelist.
whitelist remove <name / player id / steam id>
Removes a player from the white list.
whitelist list
Prints a list of all whitelisted players.

We hope that this complete table with all 7 Days to Die console commands has been to your liking and that you can fully enjoy this fun video game.

Tags: 7 Days to die
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